020: Enter the Matrix

We recently got the opportunity to go hands-on with an Oculus Rift, complete with Oculus Touch controllers and two sensors. In this episode we discuss our thoughts and impressions, and what we think is in store for the future.

019: The ‘in-game’ illusion

In this episode we discuss how video game advertising and trailers have changed, why ‘footage captured in game’ means nothing, and whether any of this matters at all.

  • Read Patch The Process, an article about ‘day one patches’ by indie game dev Rami Ismail.

There’s lots of videos you should watch to accompany this episode: