Sound-bytes are our shorter episodes about what we’ve been up to recently. Jalada has been playing a lot of Elite: Dangerous lately, which has given him a new perspective on the game and where it sits in the genre.
In this episode we discuss the emerging trend of adding massively multiplayer features to games that otherwise might be single player. Is this something we want to see more? Or is it just a way of extracting more 'value' from gamers?