Antonia joins us for this episode where we discuss what makes life-sim games appealing, and why Stardew Valley is such a great example of one.
- Steam best sellers of 2016.
- Other examples of life-sims: Animal Crossing, The Sims, Farming Simulator, and of course Euro-Truck Simulator.
- For further information on the reward loop in video game design, read up on ‘compulsion loops’.
Intro & outro music: JACKS – Runaway Fashion
