Jalada and Sefran explain why community management is so important in the development and maintaining of video games, from the perspective of video gamers.
- 7 Days to Die developer blog
- Examples of less-than-ideal pre-launch management: Spore, Fable, No Man’s Sky.
- “Deus Ex: Mankind Divided silly preorder scheme scrapped”
- Diablo 3’s significant Loot overhaul patch, dubbed ‘Loot 2.0’.
- “Final Fantasy 14 killed by Square Enix’s stubbornness, reborn by a new approach”
- Elite Dangerous Galnet News
- id Software’s open-sourced game code on GitHub
Intro & outro music: JACKS – Runaway Fashion