In this episode we’re joined again by Elizabeth Chesters, a user experience, accesibility, and inclusive design extraordinaire. We continue our discussion from episode 31, and talk more about what it means to design a product or service in an ‘inclusive’ manner, e.g. designing for people with impairments, either permanent or situational.
Happy New Year everyone! In this episode we are joined again by Antonia, who last joined us to talk about Stardew Valley. This time, the three of us discuss some of the video games we’re most looking forward to in 2018.
Sefran: Far Cry 5, Into the breach, and Wargroove.
Antonia: Monster Hunter World, Ni No Kuni 2, Kingdom Hearts III, and Bayonetta 3.
Jalada: Sea of Thieves, Last of Us Part 2, and Age of Empires 4.
In this episode we are joined by Elizabeth Chesters, a user experience consultant, human-computer interaction student, and software developer. We ask her about her job, what HCI is, and what’s in store in the future for how we interact with our devices.
In this episode we are joined by the brilliant Marti Bennett. Marti kindly agreed to tell us all about playing Pokémon competitively and recount some of her own stories and experiences of the professional Pokémon scene.