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In Game Club, we pick a game to both play seperately that we've never played before, and then come together on the show to discuss our thoughts. This time, it's the turn of Forager.
Sound-bytes are our shorter episodes about what we've been up to recently. This week, Jalada has been playing Mindustry.
In this episode we take another look at No Man's Sky, in particular its rather unique development cycle, and how Hello Games have handled its infamy.
If you're interested in our breakdown on what 'in-game footage' means in the context of game trailers at E3, check out the ancient but very relevent episode 19.
Games we mention:
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